University guidance for future Universidad de Colima students: what each degree is really like, told by the people already studying it.
Applicants decide their future from institutional brochures and admission averages, never from what a degree actually feels like on the inside.
MiUDC flipped the source: students told what their degree is really like and applicants asked. An honest feed instead of a brochure.

A feed of opinions and questions, not an information brochure.
Search the degrees you care about and save them to come back to.
Your profile gathers everything you've contributed to the community.
Sign-up tells students and applicants apart from the very first step.


A feed of opinions and questions, not an information brochure.


Search the degrees you care about and save them to come back to.


Your profile gathers everything you've contributed to the community.


Sign-up tells students and applicants apart from the very first step.


I prototyped the flow in Figma, built the interface, modelled the database and wrote the code. I did not inherit a system: I designed it from the wireframe up.
My obsession was the shortest path — getting an applicant from "I don't know what to study" to "I've read three real experiences" without losing them on the way.
Posts with images and comments, ordered so the live conversation always sits on top. Everything else hangs off it.
The catalogue groups degrees and moves them up based on interactions, comments and posts. Relevance is decided by the community, not an editor.
Students post under their own identity and applicants ask. Credibility comes from knowing who is on the other side.
Most high school students live on their phone. Every design decision started from the smallest screen.
We tested it with a group of ten students, but it never reached production. That's the lesson that stuck with me the most: shipping the app is half the work.
If I rebuilt it today I'd give it a real reason to come back, promotion inside the faculty and AI analysis of how good each post is, feeding a gamification system that trades valuable contributions for accredited cultural hours.